Tuesday, 3 October 2023

Level 9: Temple of All Gods, Week 4

Marcus Luotero
 

 

I'm back! A few days late due to life getting in the way, but I made it. Hard to believe there are only three months left in the year.

This level turned into less of a funhouse and more of a weird amalgam of paths and themes -- a sublevel made of sublevels. I'm OK with that, though I feel it needs more monsters and traps. Next month will be much more thematically coherent, with a nice little gimmick, as well.


22: Forgotten Colossi

  • Dusty stone colossi holding lanterns and reliquaries, under a hazy red sky, ankle-deep in sand .

  • (?) Beyond the portico: sandy desert, as far as you can see.


23: Shrine of Rain: Frozen Courtyard

  • Portico pillars piled with snow. The wind howls; an alien sun leaks bleakly through.

  • (??) flickering fire within the sanctuary.


24: Shrine of Rain: Tomb of Tears

  • A frozen waterfall against the wall. Shaggy demons with icy antlers huddle around flickering braziers.

  • (!?) Lair of the Congregation of Tears, silently mourning their dead god.

    • Mien: rumbling, depressed

    • Wants: some kind of hope or purpose

    • Needs: fuel to keep their braziers lit

    • Fears: the dark

    • Knows: a little about the other temples

  • (?) A dwindling pile of charcoal in the storeroom.


25: Shaft of Portals

  • A cylindrical room with portals at many different levels, each about 30’ up or down from the next. The floor and ceiling are shrouded in darkness.

  • (?) There is no floor – it leads 120’ down into into the Shrine of the Dark: Pit.

  • (?) There is no ceiling – it leads 60’ up into the midden chute on level 10: the Palace.


26: Maze

  • (!??) The halls here are superimposed on the map, passing ‘through’ one another as they move in impossible directions.

  • (!) Shadow demons stalk these halls, waiting for easy prey they can snatch away.


27: Temple of the New: Facade

  • An ancient and monumental facade of white marble and columns. Completely free of any ornamentation.


28: Temple of the New: Renegade Magician

  • A dusty room with books and personal effects piled about.

  • (!) Lair of the Emperor’s renegade high priest, now a cantankerous lich, Qargan.

    • Mien: Hmm? I’m busy. Oh, wait, visitors!

    • Wants: to kill the emperor & his cult, and claim the secrets of the archive for his new god.

    • Needs: followers for the New God, so that it will begin to manifest. He isn’t very good at recruitment, and something happened to his old congregation.

    • Fears: the Avatar of Empire.

    • Knows: all about the palace (as it was), and the existence of the archive at the city’s highest level.

  • (?) A veritable library of books on magic, history, religion, and all manner of arcane subjects, including Qargan’s spellbook. He may not appreciate people digging through them.

  • (?) Qagan is happy to expound on the wickedness of the emperor’s murderous regime and the need to birth a new god to take its place in the cosmology. He has no idea the empire is dead.


29: Temple of the New: Cella

  • A vast but mostly blank marble statue, suggesting a person, but without detail.


30: Shrine of the Forest

  • Musty courtyard overhung with canopy of massive trees. At its heart: a fungal menhir the size of a house, hard, grey, and pocked with holes of varying size.

  • (??) The largest hole – 2’ across – is filled with glittering offerings: weapons, golden goblets, jewels, and a golden war mask, but you have to climb inside to reach them.

    • (?) Treasure is worth 300 coins, including a magic axe, Red Torrent.

    • (!) The menhir will of course release its spores if interfered with – save vs. infection. Psychic contact with the vengeful forest god will be established shorty thereafter.

    • (??) A passage within the menhir leads to a tree bough in the forest garden.

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