Finally, a dragon in my dungeon. And a magnificent one, by Ivan Belikov. |
8: West Guard Tower, Lower
Wreckage of a bulbous invigilator, spilled across the room.
(??) Random mechanical wreckage – lenses, gold wire, a weird crystal – worth a few coins. Maybe something useful for a tinker?
9: West Guard Tower, Upper
Musky and strange air.
(!) Lair of the Wyvern, Gyezlakur
50% chance to be home. If away, test for return each tick of the clock.
mien: venomous, playful; a flying housecat-scorpion
wants: entertainment
needs: fresh meat
fears: the demons in the spa – they compete for food, and it can’t fight them all at once
knows: the everything that happens in the open below
treasure: a pile of worthless sentimental baubles; beneath which, an antigravity harness, still on the skeleton of the unfortunate victim, along with their gilt dagger.
10: Great Stair Arcade
Tiles mostly intact. Marble columns wrapped with gods and beasts, carved in relief.
(?) The arcade provides a covered path between the two courtyards, so that people can pass from the plaza door to the temple stair with only a small chance of being spotted by the guard towers.
11: Anatomical Theatre
A small theatre or stadium with a stone table in its centre.
(?) Old surgical instruments.
12: Food Market
Airy vaulted hall, lit by the courtyard.
(?) Smashed amphorae.
(??) Two intact amphorae are filled with dates and saffron, respectively.
13: Crippled Invigilator
(!) A rotund robotic invigilator with broken legs. Its death ray still works.
Mien: it’s a robot cop
Wants: to destroy intruders
Needs: repairs to its legs
Fears: the wyvern
Knows: everything about this level
14: Arms Market
Short vaulted hall. Brass gates are held with a huge padlock. 4 large hardwood chests lie beyond.
(?) The lock is rusted and can probably be broken or cut.
(?) The chests are locked, and have classic poison needle traps laced with blood poison.
chest #1 = an antigravity harness, leather straps with shining metal globes and a brass dial on the belt to adjust the gravity.
chest #2 = masterwork suit of custom plate armour, polished to a mirror finish, engraved with amaranth leaves, lined with crimson velvet. ⅙ chance of fitting you without alterations.
chest #3 = a stack of 6 vicious-looking daggers
chest #4 = an energy rifle with silver and mother-of-pearl casing.
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