Friday, 3 November 2023

Level 10: Palace of the Blood Queen, Week 3

'Enothar'

 

15: Guard Room

(past)

  • (!) 12 guards in crimson livery and shining cuirasses and helmets, armed with rifles and swords.

(present)

  • (!) The guards remain, undead in rotten livery.


16: Larder

(past)

  • Peons in smooth masks and loincloths sit shackled in rows.

(present)

  • Empty brick room with iron rings for shackles.


17: Chamber of Her Beauty

(past/present)

  • Portraits, in all shapes and sizes, of one person: the Empress.


18: Rooms of the Eldest Princess

(past/present)

  • Hardwood four-poster, silk covers, the works.
  • Signs of a struggle.
  • (??) Under the mattress: wooden case with scissors, needle, thread, and potions of enlarge and reduce.


19: Balcony

(past)

  • Intense, drunken conversations beneath the blood moon.

(present)

  • A view of the city. Ziggurat plaza lies a good 100’ down.


20: Servant’s Rooms

(past/present)

  • Mostly deserted hall lined with garrets & cubicles of the help.


21: Dollhouse

(past)

  • A grand dollhouse in the form of a palace, roughly similar to this one.
  • (?) The roof can be lifted.
  • (??) The dolls are alive; 6 miniature lords and ladies.
    • Want: to escape and be returned to normal size.
    • Fear: torment at the hands of visitors, especially the Eldest.
    • Know: the Eldest has the potions.

(present)

  • Six tiny skeletons in dolls’ clothing inside the house.



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