Wednesday 21 June 2023

Forest Garden, Week 3

Virginia Sterrett

 

15: Spear Thicket

  • A boggy area with waist-high long grass.

  • (!) Spears buried deep in the bog, with their rusted heads facing up, at odd angles. Running into these means taking a hit.

  • (??) A successful search reveals (roll 1d6)

    • 1-3 = A bit of rusted armour.

    • 4 = A golden torc worth 10 coins (only once)

    • 5 = Old bones.

    • 6 = The hilt of the fabled Cloudslicer, gilt, wrapped in dragon skin, studded with enamel skulls, and sporting a ragged bit of rust where it’s giant blade used to be.


16: Village Pond

  • (!) Lair of the swan monsters, nesting in the reeds. They love to feast on human flesh.

  • A small artificial lake ringed with high rushes.

  • (?) The dinghy parked on the bank is leaky but mostly intact.


17: Gaoler’s Grotto

  • (!) Lair of an armoured ogre demon. Victims are shut up in the cells within the grotto caves.

  • (?) Pile of old human bones under a nearby tree.

  • Most cells are empty. One contains Magpie, a sly treasure hunter who got herself captured. Her rope, water, sword, and ornate crystal lantern (20 coins, a treasure she filched from the upper levels) are outside her locked cell.

    • Mapie wants: treasure!

    • Needs: her freedom

    • Fears: betrayal, the ogre

    • Knows: how to sneak in by prying open the sluices. A little about the next level up.

  • (?) There is a stone cupboard filled with extremely exotic, but long-rusted and disused, instruments of torture.


18: Imperial Boulevard

  • Broad path of marble flagstones flecked with moss and lichen. Overshadowed and hemmed in by tall trees with broad gnarly boughs.


19: Blue Apes

  • (!) A small colony of blue apes, living in the nearby trees. The apes speak common.

    • Wants: mischief, insignia of rank

    • Needs: they have all they need

    • Fears: swan monsters, wyvern

    • Knows: a little about the denizens of the garden, but nothing beyond


20: Roadblock

  • A pile of 3 upended carriages, now tangle of verdigris and rotten harwood. They block the road (but could be climbed over).

  • (!) The wyvern monitors this area for prey.

  • (??) The carriages were self-propelled and might contain useful salvage.


21: Lift

  • Elevator cage down to the green room in the fortress.

  • (?) Brass control rods still function.

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